From b8599585fad704b2ec3bdde69dca4dd9c2a6f8fd Mon Sep 17 00:00:00 2001 From: alekseiplusplus Date: Thu, 3 Aug 2023 11:50:22 +1000 Subject: New direction for video --- src/video/interface.h | 6 ++++++ src/video/ncurses.c | 5 +++++ src/video/sdl.c | 60 +++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 71 insertions(+) create mode 100644 src/video/interface.h create mode 100644 src/video/ncurses.c create mode 100644 src/video/sdl.c (limited to 'src/video') diff --git a/src/video/interface.h b/src/video/interface.h new file mode 100644 index 0000000..9c77de2 --- /dev/null +++ b/src/video/interface.h @@ -0,0 +1,6 @@ +// interface.h +// Provides the interface with which all video interactions must occur. + +void VideoInit(); + +void VideoClose(); \ No newline at end of file diff --git a/src/video/ncurses.c b/src/video/ncurses.c new file mode 100644 index 0000000..a9221e1 --- /dev/null +++ b/src/video/ncurses.c @@ -0,0 +1,5 @@ +// ncurses.c +// Implements interface.h +// Provides an in-terminal interface to the emulator. + +#include"interface.h" \ No newline at end of file diff --git a/src/video/sdl.c b/src/video/sdl.c new file mode 100644 index 0000000..811b0d3 --- /dev/null +++ b/src/video/sdl.c @@ -0,0 +1,60 @@ +// sdl.c +// Implements interface.h +// Emulates the graphics of the Apple I computer with SDL. + +#include"interface.h" +#include + +#define SCALE 2 + +#define CHR_WIDTH 5 +#define CHR_HEIGHT 8 + +#define WIDTH_SPACE 1 * SCALE + +#define MIN_WIDTH (40 * CHR_WIDTH) + 39*WIDTH_SPACE +#define MIN_HEIGHT (24 * CHR_HEIGHT) + +int VideoInit(){ + // INITIALIZATION + SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO); + SDL_Window* window = SDL_CreateWindow( + "Apple C", + SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, + MIN_WIDTH * SCALE, + MIN_HEIGHT * SCALE, + SDL_WINDOW_SHOWN + ); + + SDL_Renderer* render = SDL_CreateRenderer(window, -1, 0); + SDL_Surface* font_surface = SDL_LoadBMP("font.bmp"); + SDL_Texture* font_texture = SDL_CreateTextureFromSurface(render, font_surface); + SDL_FreeSurface(font_surface); + + SDL_Rect character = { + .x = 0, + .y = 0, + .w = CHR_WIDTH, + .h = CHR_HEIGHT + }; + + SDL_Rect draw_character = { + .x = 0, + .y = 0, + .w = CHR_WIDTH * SCALE, + .h = CHR_HEIGHT * SCALE + }; + + SDL_SetRenderDrawColor (render, 0, 0, 0, 255); + SDL_RenderClear (render); + SDL_RenderCopy (render, font_texture, &character, &draw_character); + SDL_RenderPresent (render); + +} + +void VideoClose() { + + + SDL_Quit(); +} \ No newline at end of file -- cgit v1.2.3