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-rw-r--r--src/main.c23
1 files changed, 5 insertions, 18 deletions
diff --git a/src/main.c b/src/main.c
index dd7f306..b3c6dbb 100644
--- a/src/main.c
+++ b/src/main.c
@@ -6,9 +6,9 @@
#define CHR_WIDTH 5
#define CHR_HEIGHT 8
-#define WIDTH_SPACE 1
+#define WIDTH_SPACE 1 * SCALE
-#define MIN_WIDTH (40 * CHR_WIDTH)
+#define MIN_WIDTH (40 * CHR_WIDTH) + 39*WIDTH_SPACE
#define MIN_HEIGHT (24 * CHR_HEIGHT)
int main(){
@@ -43,25 +43,12 @@ int main(){
SDL_SetRenderDrawColor (render, 0, 0, 0, 255);
SDL_RenderClear (render);
-
- for(int i = 0; i < 500; i++){
-
- SDL_RenderCopy (render, font_texture, &character, &draw_character);
- SDL_RenderPresent (render);
-
-
- character.x = (i % 0x10) * CHR_WIDTH;
- draw_character.x += draw_character.w;
- if(i % 2 == 1) draw_character.y += draw_character.h;
- if(draw_character.x > MIN_WIDTH*SCALE) draw_character.x -= MIN_WIDTH*SCALE;
- if(draw_character.y > MIN_HEIGHT*SCALE) draw_character.y -= MIN_HEIGHT*SCALE;
- SDL_Delay(40);
- }
-
+ SDL_RenderCopy (render, font_texture, &character, &draw_character);
+ SDL_RenderPresent (render);
// Just delay before it dies
- //SDL_Delay(5000);
+ SDL_Delay(1000);
SDL_Quit();
return 0;