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// interface.h
// Provides the interface with which all video interactions must occur.
#pragma once
#include "../cpu/core.h"
#include <stdlib.h>
// Initialize the video system.
void DisplayInit();
// Shut down the video system.
void DisplayClose();
// Display a character on the screen.
void DisplayInput(byte n);
// Print information on the video system.
void PrintInfo();
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